kirbwarrior
Member
Hi, I was wondering if was a way to make it so when a person attacks or uses skills, a variable goes up by so much.
For instance, whenever someone attacks, a certain variable for that character will go up. Also, whenever a character with 2 weapons attacks, his variable goes up twice. Any ideas on how to implement these?
For instance, whenever someone attacks, a certain variable for that character will go up. Also, whenever a character with 2 weapons attacks, his variable goes up twice. Any ideas on how to implement these?