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Atoa's Custom Battle System (Chrono Add-on) and Neo Mode 7

Bails

Member

Hello, I'm currently making a game using Atoa's Custom Battle System with the Chrono Trigger add-on in use. I'm also using Neo Mode 7 aswell, and while both are active (3D is not in effect on map though, as the battle will crash right away) the moment my characters go to attack I get an argument error.

"Script'ACBS| Battle Main Code' line 628: ArgumentError occurred

wrong number of arguments(4 for 3)"


This means nothing to me, anyway to rectify this?

I'm not aiming to have battles progressing on a Mode 7 map, simply to have other maps using Mode 7 without effecting battles on regular maps. Although being able to have battles on Mode 7 maps would be fantastic.

Lemme know. Thanks!
 

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