I'm trying to do a battle with "death" that once you turn on the lights everything get's brights and death vanishes. Now, hitting the lights would mean that the death event would vanish and the darkness in the whole room (multiple events) would as well. However....I can't put death and darkness on the same part so there will always be a light square where death starts. Now, I know rthe darkness can be phasing so they don't stop death from moving but how do I make it so that Death starts on a dark area instead of light which hurts him?
the battle goes so that you can't see the walls thanks to the darkness and you have to find a way to the light. 2nd round goes where you are invisible instead.
the battle goes so that you can't see the walls thanks to the darkness and you have to find a way to the light. 2nd round goes where you are invisible instead.