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How do you animate graphics, such as the battlers, the Characters, so that when they get brought in to a battle they are animated like in the handheld games? and the title screen too. how is that animated? ive looked in the notes section of the Starter kit, but am currently unable to find anything. my closest lead was the GifSprite, which i didnt even know how to use.
Gifs don't work. You'll need a script for that, generally, although there is a no-script way of having some battler animation that I'll mention here:
Create animation frames showing the character attacking (or whatever). Then create an animation that uses them, and assign that animation to the attacks of that character. (Obviously, you'll be using Hide Target as part of that animation.)
However, if you do this, you can't have, for example, weapons useable by more than one character-- every character has to have their own unique list of weapons, skills, etc.
i dont mean for individual attacks, i can do that, but i mean for when your battler comes into the battle, its animated, like in pkmn crystal, emarald and diamond\pearl
As you can see they are seperated into frames. You will need a script to change the original battle system to display these frames as fighters on the battle screen. Link to Script (Credit Minkoff) http://www.rpgrevolution.com/forums/?showtopic=8147
You should be able to find battlers for the system here or on that site just look up minkoff battlers.
As for the setup itself
THE GENERAL TEMPLATE POSES:
Pose #1 - READY (The battler is typically bobbing around)
Pose #2 - STRUCK (Shows him/her staggering backwards)
Pose #3 - CRITICAL (The battler is dangerouly low on health)
Pose #4 - BLOCK (The battler attempts to defend himself)
Pose #5 - RUSH! (The battler charges forward)
Pose #6 - RETREAT (The battler returns to formation)
Pose #7 - ATTACK (Shows the battler's melee attack move)
Pose #8 - ITEM (Shows the battler using an item or object)
Pose #9 - SKILL (Shows the battler... typically casting a spell)
Pose #10 - VICTORY (Shows the battler in a victory pose)
Pose #11 - DEFEAT (Shows a dead battler on the field)
isnt there one like in those pokemon games, when your oppponent's pokemon comes into the battle, it does an animation?
hey you sure you know what poccil's starter kit is? http://upokecenter.com/projects/pokestarter/ <--- That one?
Unless I'm mistaken, that would require an extra script that would play a series of frames just before the battle started. I don't think there is a script for that.
If you really wanted it you could perhaps try asking for it in the Script Requests section, provided you give enough details.