megansunfire
Member
I'm having something very strange happen with my battlers.
For mine, I have 16 different poses with 8 frames each.
Now I've set up in the script that all my characters will be using 16 poses and 8 frames with the frame rate being 8 (this is basically layed out like the default which is 11 poses, 4 frames, 4 frame rate)
Everything seems to be working fine except for some reason, when a character gets hit, it doesn't show their struck pose. It just keeps either their ready pose or blocking pose.
I looked in my script and I have the correct pose chosen for the struck pose, but it still doesn't work.
Does anyone know what could be wrong? ???
For mine, I have 16 different poses with 8 frames each.
Now I've set up in the script that all my characters will be using 16 poses and 8 frames with the frame rate being 8 (this is basically layed out like the default which is 11 poses, 4 frames, 4 frame rate)
Everything seems to be working fine except for some reason, when a character gets hit, it doesn't show their struck pose. It just keeps either their ready pose or blocking pose.
I looked in my script and I have the correct pose chosen for the struck pose, but it still doesn't work.
Does anyone know what could be wrong? ???