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Always at least 1 damage, unless resisted

I want a script, or an edit of a script, that, in battles when the character or enemy is really weak, and doesn't do any harm to the character or enemy, instead of doing 0 damage, it does 1 damage. But there's also a catch. If someone is resistant to the attack, it does 0 damage.
So I'm wondering if this is possible, and if it is, I would like it.

Thank you in advance
-Mewgull

PS: The "lost scripts" section is down, and I searched "Always 1 Damage" on the search engine, and 11 pages came up, just so you know.
 

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