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Altering Skill Casting Time Counter for Cogwheel's RTAB

Razior

Member

I am using Cogwheels RTAB with skill casting time counter. I am attempting to create a system through game variables (which have already been prepared) that allows a character growth of an ability through usage. One such variable is the Actors "Spellcasting" level. I am attempting to get the system to read the variable depending on which actor is currently using the skill, which is then modified by that actors Spellcasting Level (spellcasting grows through the use of spells). For an example, the skill Flame normally costs 100 rtps to cast, which is than modified by the negative value of the current spellcasting level. (100 - Spellcasting). I attempted to create a case above the skill section of the casting time counter that uses the actor's ID, unfortunately this failed, I am guessing because the script doesn't call for an actors id; my limited scripting knowledge can't seem to figure out what to use for the case. If anybody has any ideas or solutions please help me.
 

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