Oh, by the way, I took a knack on fixing up the HTML5 page.
It's a NEW version (thanks to Jason), but this time, with new music and also worth noticing, a little blurb about the game.
Check it out, and hey, comment on the little blurb, and while you're doing that, is the new title music good? I especially want to know that, since I'm pretty sure that will be the style of all the music in the game as of right now.
If you press SPACE on New Game, you'll be teleported to a test room I made for my engine that was just left in because I thought I should get some criticism.
This version doesn't have shooting though, but the sprites that include Vectis with a gun are there. At least tell me what you think of the jumping and gravity and basically the feel of the game so far. Is it floaty? Too high of a jump? Is he too slow? Tell me. I want to hear your criticism, however bad it may be. XD
Also, as the only thing I'm really proud of so far, I can say that the jumping is NOT fixed.
If you want to know if there's anything else unique in this mini-tech-demo-showcase-type thing, I'm sorry to break it to you, but there's nothing else.
That's because nothing else is ready for me to add into a public demo, at least right now.
And now that I succeeded in boring you all, here is something that you probably weren't waiting for and/or really care as much about either,
Solar Power, version 0.3 (NOT the aforementioned demo I was talking about releasing in the previous post)!
http://dl.dropbox.com/u/64495006/Solar% ... index.html