I'm using the enhanced music playing script which uses Winamp.dll to play music files. My game uses solely SNES .SPC files, and the script plays them nicely. My only problem is that it doesn't loop at all. Ever. The script's instructions say you can edit it with Winamp itself and copy a config file to the DLL directory, but I can't find any config files from Winamp. Is there simply a way to put the loop argument in a text file and name it winamp-config.dll or something? Looping is crucial to my game - the battle music is rather short, and it simply goes silent when the music finishes. It's rather annoying. I have tried many times to get it to loop, and I did manage to find a config file for winamp.dll online, but the config file seems to be set up for some sort of game, and there is no repeat / loop option. I'd very much appreciate it if someone could either show me how to make / download a config file, or if someone knows how to modify the RGSS code to set the loop count or time. Thank you =)