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Adding variable display to the load screen? [VX Ace]

Just something that seems simple but I can't figure it out. In essence I want the load screen to display what Act number a file is on, so I figure it'd just be allowing the file screen to display a variable amount a character has but uh... I got nothing.

Help is greatly appreciated!
 
This probably isn't the best way;but it's really only a couple lines.
I added this to the save header in the Data manager, the Act# is stored in the game variable 3. That can be whatever you want.
Act3_zps8088327a.png
Then went to the save file window and told it were to draw that text "Act "+header[:act].to_s (.to_s coverts integers to a text string)
Act2_zpsfc956e05.png
And you get something like this:

Act1_zps6a4d1cb5.png


Not exactly pretty but that should be enough to make you dangerous.
 

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