Elastic Mush
Member
Hello.
So In my project I'm trying to have a sort of weapon proc system where depending on the powerup this character has, his basic attacks will have a chance to trigger additional attacks or effects.
This would be fine and dandy but using events I see no way to check if a character has used a basic attack.
How would you guys suggest I go about doing this? I understand a lot of Ruby and RGSS now, since I learned it over the past few days. So if scripting is necessary, I'll be welcome to that. Just not sure where to look in the scripts or what to do.
So In my project I'm trying to have a sort of weapon proc system where depending on the powerup this character has, his basic attacks will have a chance to trigger additional attacks or effects.
This would be fine and dandy but using events I see no way to check if a character has used a basic attack.
How would you guys suggest I go about doing this? I understand a lot of Ruby and RGSS now, since I learned it over the past few days. So if scripting is necessary, I'll be welcome to that. Just not sure where to look in the scripts or what to do.