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About choosing character by questions

I'm a new user for RPG Maker XP, so I need to ask even the 1st step of my gamemaking.

How I can make multiple choices question appear at the beginning of the game before the main character shows up?

Ex: Which one is more important?
Strength(the player got a berserker as main char)
Intelligence(mage)
Speed(swordsman)
 
In RMXP, I did it by using the questions thing, then removing the other classes from your party after they chose their class. Or, you can use the change class thing. Don't listen to me though. Let's wait for the experts.
 
Hmm.. I've tried the show choices one, but it even not shows up...

I used this:
Text: Which one is the best?
Show Choices: Sword, Lance, Bow
When sword: Change party member add swordsman
Name input processing: Swordsman, 10 characters
[/list]

and so until Bow. But the text 'which one is the best' even not appearing at the start of the game
 
Alright. This is your problem.  You need to set your "Show text:" event to a parallel event. This really confused me when I started using RMXP too. You'd think Autorun means to automatically run the event... but no.  In fact... I still don't know what it does. XD 

So set your event to Parallel process.  That means it will start as soon as the map starts.  Then do show choices: Sword, Bow, Spear or whatever you want.  Maybe if you wanted it more complex, you could set each class as a variable and have multiple questions to decide the class.  Then for every answer that suggested the certain class, that variable would get a point and the variable with the most points by the end of the questions, would be the character's new class. 

Just a rather complicated suggestion. XD  Hope this helped!  If you have any other questions, feel free to pm me.  I was in the same place as you a few months ago, but I've come a long way and I'd love to help. : )
 
Er... Autorun does automatically run the event, Parallel Process just runs it in the background (so other events can still run or move while it's processing).

Stat-F is how much that stat affects an attack or skill. If you set STR-F to 100, for example, it will do damage depending on how much strength you have. If you want a magic spell, however, that has to do with INT and not STR, then you set STR-F to 0 and INT-F to 100.
 
Wow, Regi. Thank you so much.  I've never known that. Ha ha.  Also... lol.  I didn't even know that about the Stat-F deal. So... I guess you're a genius or something like that. XD Thanks!

Either way, Shokuka, autorun is stopping your other events/character movement.  So hopefully parallel process will take care of your problem.
 

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