I would like a storage script that acts like a morrowind style random storage place (such as a bag, box, chest, but all use the same script). You can probably edit an existing bank or storage script to do this. I want it to be so each storage location is an ID (so all I would have to do is call the script with an ID) and each ID has its own data. So 1 box has some gold I put in, the bag next to it has a few items. It would also be appreciated if there was a limit to the number of *total different items* in each ID.
Another script I would appreciate is one that is an edit of the default store. I just want a few changes to it. I want the sell price of an item to be 78% of the but price. I want the buy price to be a value given when launching the store. The buy price accepts a float number representing a percent. So if a potion was 100 gold, and the store has a 1.2 but price variable, then the potion would cost 120. The 3rd and final change I would like is that it is called like most other custom scripts, similar to the storage script above. Each shop has an ID, an item list, and a price variable.
Another script I would appreciate is one that is an edit of the default store. I just want a few changes to it. I want the sell price of an item to be 78% of the but price. I want the buy price to be a value given when launching the store. The buy price accepts a float number representing a percent. So if a potion was 100 gold, and the store has a 1.2 but price variable, then the potion would cost 120. The 3rd and final change I would like is that it is called like most other custom scripts, similar to the storage script above. Each shop has an ID, an item list, and a price variable.