guitarshredderj
Member
I'm looking for a good day and night system for my game, but most of the ones i'm finding are to complicated. All i want is something really basic. A time system consisting of morning, noon, and night periods. There doesn't even need to be a clock. It has to be seperated in switches though, because i want to make it so certain events will appear at cartain times, that otherwise wouldn't be there. (Ex: A shop is open in the day, but not at night). I really don't care if i could easily do this through events, or a script. Whatever would work best. I would use Blizzards DDNS, but i can't figure out how to get it to work. I already know that i have to set a script event to trigger it on autorun.
$game_ddns.turn_on
$game_ddns.go_outside
$game_ddns.make_it_day
But, how do i actually manipulate the time? When i tried that, it just stayed day the whole time and never changed. Do i actually have to set it to night time when i want it to, or does do it automatically?
Any help and recommendations are welcome.
Note: eharper256's system does not work. For some reason, it's not compatible with some other scripts, and does absolutly nothing. No script error...it's just does nothing.
$game_ddns.turn_on
$game_ddns.go_outside
$game_ddns.make_it_day
But, how do i actually manipulate the time? When i tried that, it just stayed day the whole time and never changed. Do i actually have to set it to night time when i want it to, or does do it automatically?
Any help and recommendations are welcome.
Note: eharper256's system does not work. For some reason, it's not compatible with some other scripts, and does absolutly nothing. No script error...it's just does nothing.