Hey guys :D
Im making a game named Guidance: Tales of Crysta, and in game, in the first 5 chapters, there is no magic at all, so i was thinking of a way to incorporate healing into the game without using magic and came up with a quick solution after reminiscing an old final fantasy game.
So my request is, can someone make a an ability (compatible with Charlie's CTB) that consumes a potion on use?
I need scripts for one that consumes potion, hi-potion and remedy. Using hi-potion will heal the whole group, potion will heal one ally and remedy cures status.
Cheers guys
Ryan
Im making a game named Guidance: Tales of Crysta, and in game, in the first 5 chapters, there is no magic at all, so i was thinking of a way to incorporate healing into the game without using magic and came up with a quick solution after reminiscing an old final fantasy game.
So my request is, can someone make a an ability (compatible with Charlie's CTB) that consumes a potion on use?
I need scripts for one that consumes potion, hi-potion and remedy. Using hi-potion will heal the whole group, potion will heal one ally and remedy cures status.
Cheers guys
Ryan