I would like a script that would allow a member of the player's party to use a skill and convert an enemy into another member of the party similar to the way one would aquire monsters in the Pokemon series, takeing the enemy's health, condition, and level; and if the party were full sending the new party member to a set location and allowing him to be switched into and out of the party as needed.
However, is it possible that i could replicate these functions simply through events, variables, and so on?
Thank you for your time!
However, is it possible that i could replicate these functions simply through events, variables, and so on?
Thank you for your time!