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OK, now this is long, so thanks for anyone reading this huge thing for me, but I tried to make it the most detailed possible... (I also have 3 images FIG01, FIG 02 & the Main idea of what I want)
(The Main Idea of what I want):
http://www.rmxp.org/forums/attachment.p ... 1169571560[/IMG]
Here's a Step-By-Step guide to what I want to make... but I can't .... :*)
0. First off, to open the menu to this system, I want it so the player presses on the "2" key on the keyboard (instead of accessing it through a menu. If possible, give me a tutorial on how to open this menu using an event (so that, for example, during the game, I can force the player to open this menu).
1. The menu is opened. You start by selecting one of your 4 characters (in my game, there will only be 4 characters).
2. Then, the game will bring the player to the FIG 01 screen.
(FIG 01 & FIG 02):
http://www.rmxp.org/forums/attachment.p ... 1169571560[/IMG]
3. In my game, the fire skill, for example, will be bought (or obtained) in the form of an item. Then the player uses that skill on one character which will unlock the Fire skill in that specific character’s ability menu (which is FIG 01). (For example, the player buys an item called “Fire Stoneâ€Â
(The Main Idea of what I want):
http://www.rmxp.org/forums/attachment.p ... 1169571560[/IMG]
Here's a Step-By-Step guide to what I want to make... but I can't .... :*)
0. First off, to open the menu to this system, I want it so the player presses on the "2" key on the keyboard (instead of accessing it through a menu. If possible, give me a tutorial on how to open this menu using an event (so that, for example, during the game, I can force the player to open this menu).
1. The menu is opened. You start by selecting one of your 4 characters (in my game, there will only be 4 characters).
2. Then, the game will bring the player to the FIG 01 screen.
(FIG 01 & FIG 02):
http://www.rmxp.org/forums/attachment.p ... 1169571560[/IMG]
3. In my game, the fire skill, for example, will be bought (or obtained) in the form of an item. Then the player uses that skill on one character which will unlock the Fire skill in that specific character’s ability menu (which is FIG 01). (For example, the player buys an item called “Fire Stoneâ€Â