Here is the situation and what I am looking for.
A party comes into a temple. The party consists of a mage, a priest, a paladin, and our "good" guy. We'll call the "good" guy Tom. The party meets the main "bad" guy, we'll call him Bob. Bob tells Tom that he doesn't really understand what he is even fighting for and that he has been lied to. Tom tells Bob to shut up and prepare to meet his doom. Then the group and Bob fight.
During the fight I need one of two things to happen. Either when Bob gets low on health the fight stops and Bob explains to Tom what is really going on and starts to show him proof or when the paladin almost dies the fight stops and the pally calls on the Goddess to save him. After either thing happens a Goddess appears and her dialog is based on at first which ever event triggered her appearance. If Bob is explaining what is really happening she appears and tells Tom not to listen to Bob. Bob then brings out an item and shows Tom that the pally isn't actually a pally but a fairy in disguise. If it is because the pally almost dies he reverts to his fairy form automatically and then Bob starts his little thing on how the Goddess is actually trying to wipe out man kind. The Goddess gets mad and transforms the pally/fairy into "something" and the group, with Bob as a member now, fight the "something".
After the "something" has been "defeated", I don't want him to actually die so at 0 health the fight needs to end, the Goddess reappears says some things to the group then takes the "something" and disappears.
Bob then tells the group some more stuff about how they need to go to a special place to get some things to defeat the Goddess and then gives Tom an item to teleport the group to the new area. Tom uses the item and the group is teleported to the entrance of a new place.
Any help on how this should be scripted would be very much appreciated. I know how to do the individual things like dialog and all that but I don't know how to put all the event triggers and other things together to make it all work.
A party comes into a temple. The party consists of a mage, a priest, a paladin, and our "good" guy. We'll call the "good" guy Tom. The party meets the main "bad" guy, we'll call him Bob. Bob tells Tom that he doesn't really understand what he is even fighting for and that he has been lied to. Tom tells Bob to shut up and prepare to meet his doom. Then the group and Bob fight.
During the fight I need one of two things to happen. Either when Bob gets low on health the fight stops and Bob explains to Tom what is really going on and starts to show him proof or when the paladin almost dies the fight stops and the pally calls on the Goddess to save him. After either thing happens a Goddess appears and her dialog is based on at first which ever event triggered her appearance. If Bob is explaining what is really happening she appears and tells Tom not to listen to Bob. Bob then brings out an item and shows Tom that the pally isn't actually a pally but a fairy in disguise. If it is because the pally almost dies he reverts to his fairy form automatically and then Bob starts his little thing on how the Goddess is actually trying to wipe out man kind. The Goddess gets mad and transforms the pally/fairy into "something" and the group, with Bob as a member now, fight the "something".
After the "something" has been "defeated", I don't want him to actually die so at 0 health the fight needs to end, the Goddess reappears says some things to the group then takes the "something" and disappears.
Bob then tells the group some more stuff about how they need to go to a special place to get some things to defeat the Goddess and then gives Tom an item to teleport the group to the new area. Tom uses the item and the group is teleported to the entrance of a new place.
Any help on how this should be scripted would be very much appreciated. I know how to do the individual things like dialog and all that but I don't know how to put all the event triggers and other things together to make it all work.