The standard in-game camera views around 20 tiles horizantally and vertically on a map, right? Could someone make it so that it views less, maybe around 10 tiles instead? Basically zoom in a little more on the character in order to make finding your way around caves/forests a tinsy bit harder. This is not to be used in battle, however.
My guess is that you'ld have to fondle around with the Win32 API functions..
* Suggestion: Make it so that the player can choose between alternate camera cycles.
Thanks alot for anyone who attempts :D
My guess is that you'ld have to fondle around with the Win32 API functions..
* Suggestion: Make it so that the player can choose between alternate camera cycles.
Thanks alot for anyone who attempts :D