on scene menu, find the lines:
s1 = Â $data_system.words.item
s2 =
..
s6 = "end game"
and add below them the line: s7 = "background"
change the next line to:
@command_window = Window_Command.new(160, [s1,s2,s3,s4,s5,s6,s7])
now you have another option in the menu- it doesn't do anything, tough.
so, go to the method update_command. you'll see :
when 5 # end game
# Play decision SE
..
add a new line after $scene = Scene_End.new, which says:
when 6
#do whatever you want to happen when the player pressed 'background'.
it's hard to show a lot of text, so I suggest you make an image, and show it using:
@pic = Sprite.new
@pic.bitmap = RPG::Cache.picture("name_of_your_image.png")
@down.z = 101
@pic.x = 0
@pic.y = 0
also, in the last line of 'main' add: @pic.dispose
*the picture must be inside the game project folder.
good luck!