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3 requests:Rings as health script,sonic the hedgehog abs,and time level for vx!

Hello im making a sonic game and need 3 things to make it really good like a real sonic game let me list them!

Sonic abs:I want this where enemies fall into the category like 1 hit to kill 2 hit to kill etc. and the attack is to jump on this or roll against them and kill them and all in real time! P.S One of sonic the hedgehogs new attacks is where he can jump then homing attack on enemies like jump then push a button then he goes towards them and hits them that would be appreciated!


Rings as health:Hope this isnt to hard this should work with the abs you have rings as hp and collect them throughout the level and when you get hit/hurt you drop all of them on map and gotta pick them up fast or they dissapear!

Time level:This should be easy all i want for this is the levels will be fast and i want this to just say how long it took to beat the level when you complete it!


Hope that was enough info if not just tell me and ill add more thanks!


Now for people for dont know what sonic is

Here is the wikipedia: http://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(series)

2d version: http://www.youtube.com/watch?v=dgwTPuE7BW0

3d version: http://www.youtube.com/watch?v=UnAV6nIsnxc
 
Not really sure why your trying to make a sonic game in rpg maker? Why not try making i dont know an rpg.

I dont think your gonna get much help on this, although it would be interesting to see it. i also dont think your ever going to get the true look and feel of a sonic game in rpg maker. Sonic was very fast pace and smooth, which i think would be hard to capture in rmxp, not to mention your map sizes would have to be HUGE as sonics levels were fairly long.

Usually big maps in rmxp lag like hell.
 
i know i thought it would be hard to and it will be but im going for high speed rpg to like maximum speed on characters but also rpg elements like levels and items etc i hope i can still catch the feel will be hard! :pissed:
 

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