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1,000,000,000 Souls

Would you play this?

  • Yes!

    Votes: 2 66.7%
  • No!

    Votes: 1 33.3%
  • I don't know...

    Votes: 0 0.0%

  • Total voters
    3

Injury

Awesome Bro

I had a dream. In this dream I created this game.

The name of the game is 1,000,000,000 souls. Its going to be for Android.

---

It opens up with a split second scene, you and your lovely girlfriend at dinner, a blinding white flash, and then darkness...

Its fuzzy, and you sit up, only to see the gaping pit of hell greeting you. The devil approaches you.

"Welcome to Hell!" he says, a cheery grim with a backdrop of macabre and gore.

"I didn't expect you for a while, but that's OK!"

"What happened? Why am I in Hell?"

"Funny story! God and I have a plan for you, believe it or not...We need to clean up Earth, and we need souls...1,000,000,000 to be exact...And you want to go back to your lovely girlfriend, right? That's where you come in!"

"I don't know...I have to kill 1,000,000,000 people? I don't think I can do that."

"Oh we know you have it in you...And you don't really have a choice."

The scene fades out, and you are back on Earth in ethereal form.

---

The concept of the game is gory mayhem on a mass scale. Think Katamari Damacy with the intent to kill and no katamaris. There are different ways to kill, from moving objects on the screen, such as flicking a car will roll it and kill some people, knocking over lightpoles, if timed correctly will kill some. A lot of objects are interactive, but there are power-ups as well...Top down madness like Smash TV meets Rampage meets GTA meets GOD.

They could be anything...Possession, lightning, earthquakes, tornadoes, cow/bull stampedes, nyan cat rainbows of death, mass pedobear riot squads, etc...Each kill gives you a soul, and you have to have a certain amount of souls to make it to the next level.

There will be enemies, such as priests, ghost-busting guys (no copyright infringement ideas appreciated), mediums and whatever else we can think of.

There will be a rolling story line throughout the game, and multiplayer options with Soul-Count timeattack mode, survival modes, etc.

My Question:
Free Play with limited levels, and a .99 cent version for unlimited access?
 
Mobile games need to be developed the other way around, you do something fun with no story or game elements and then you work in the game and then the story.

So get your prototype done with cube and sphere graphics and then see if it's a game worth making
 

Injury

Awesome Bro

The story isn't the main point in this, its the interactivity and fun ways to kill people, the story is just there. The focus will be on the gameplay and a nice physics engine.

If you can clarify some more, I'd love to hear what you think about methodology in the mobile sphere.
 

Injury

Awesome Bro

no it isn't, and you only get .69 cents of it. I already have a developer account I just need to get a team to help get this thing going. I want to use my website as the base for a small app studio, but its finding and funding talented individuals with experience I can count on, as well as pushing the content to the marketplace. You can rely on one product, so I've been working on others, ideas mostly, of something that is free and as based. Useful tools that make things easier.

Thanks for your support!
 

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