I've searched and havent found what I want, so I'm hoping someone can script this for me:
What I want is a script, that allows me to just call script or whatever, and zoom in on the map, inotherwords, so EVERYTHING, even the floor tiles, people, character, trees, EVERYTHING to like, grow biger, so it looks like it's zooming in, so if I did a call script: $zoom = 1.8, that would make EVERYTHING grow to 1.8x the normal size.
If you need an example of what I mean, take Rye.jp's CBS, you can make the Chaaracter sprites bigger in the script with the Character Zoom function, I would like it if you could do this with EVERYTHING you see on screen, so it keeps the same layout, just zoomed in and bigger, and also, if you could give it a smooth effect while it's doing it, I don't want to see them just poof into bigger versions, I'd like it so it looks like their growing, and be able to change the frames it takes.
If this request isn't 100% readable or understanable, just say and I'll try to make it clearer, hope this can get done as I'll need it for cutscenes and other uses.
What I want is a script, that allows me to just call script or whatever, and zoom in on the map, inotherwords, so EVERYTHING, even the floor tiles, people, character, trees, EVERYTHING to like, grow biger, so it looks like it's zooming in, so if I did a call script: $zoom = 1.8, that would make EVERYTHING grow to 1.8x the normal size.
If you need an example of what I mean, take Rye.jp's CBS, you can make the Chaaracter sprites bigger in the script with the Character Zoom function, I would like it if you could do this with EVERYTHING you see on screen, so it keeps the same layout, just zoomed in and bigger, and also, if you could give it a smooth effect while it's doing it, I don't want to see them just poof into bigger versions, I'd like it so it looks like their growing, and be able to change the frames it takes.
If this request isn't 100% readable or understanable, just say and I'll try to make it clearer, hope this can get done as I'll need it for cutscenes and other uses.