OK, what I'm basically trying to ask is, is it possible to create a script which makes everything look half it's normal size?
This would be great for converted RM2k3 resources, as they look rather fugly at 200%, such a script would make them appear their normal size while maximising ChipSet compatibility (in that the 32x32 expanded tiles would look like their original 16x16 counterparts)
This would be great for converted RM2k3 resources, as they look rather fugly at 200%, such a script would make them appear their normal size while maximising ChipSet compatibility (in that the 32x32 expanded tiles would look like their original 16x16 counterparts)