Final Griever
Member
Hey there!
A few hours ago, i testplayed my game , like i often do ^_^
Then i recognized the transitions for transer-player-events are not that well... i wondered what I could replace for it.. and then i remembered:
In the old Zelda-games for Gmae Boy; when you walked out of the screen, the screen moved directly up to the next screen and somehow connected the maps together, a very liquid transition.
If you cant imagine something, then take a look at that:
http://youtube.com/watch?v=8aAse1TrITo&feature=related
There you see the transitions form screen to screen, at the beginning (just ignore that voice)
I hope you'll have a try at this...
Thx in advance
A few hours ago, i testplayed my game , like i often do ^_^
Then i recognized the transitions for transer-player-events are not that well... i wondered what I could replace for it.. and then i remembered:
In the old Zelda-games for Gmae Boy; when you walked out of the screen, the screen moved directly up to the next screen and somehow connected the maps together, a very liquid transition.
If you cant imagine something, then take a look at that:
http://youtube.com/watch?v=8aAse1TrITo&feature=related
There you see the transitions form screen to screen, at the beginning (just ignore that voice)
I hope you'll have a try at this...
Thx in advance