I'm working on an "original Legend Of Zelda" type game, and I'm pretty new at scripting. I need some help on making a custom Pause Menu that shows the key items you've collected, the map of dungeon that you're currently in, the dungeon items you hold, and the items you have. I know it sounds confusing, but I would be eternally grateful to someone who can help me with this :please:.
This is a picture of something I'd like - the items appear as they are acquired. If the current amount of arrows and bombs held changing is impossible to make, that much is not necessary.
Thanks in advance.
http://i126.photobucket.com/albums/p100/1up20x6/pausemenuA.jpg[/IMG]
This is a picture of something I'd like - the items appear as they are acquired. If the current amount of arrows and bombs held changing is impossible to make, that much is not necessary.
Thanks in advance.