See XRXS L20-Skill Grouping by Tetra-Z: http://scriptshelf.jpn.org/x/XRXS_Link20.htm
I'm trying to use this script with SDK2, but currently, no avail. Since XRXS L20-Skill Grouping aliases most of default methods, you can expect it can be used with SDK2, just deleting .update and .dispose things(to prevent 'wierd' cursor moving and more). But actually, it doesn't.
The problem is here: When you delete @kind_window.update from Scene_Skill:update, it seems menu cursor moves correctly. But in fact, Skill Grouping does not work at all by deleting @kind_window.update. Is there any solution for that?
I'm trying to use this script with SDK2, but currently, no avail. Since XRXS L20-Skill Grouping aliases most of default methods, you can expect it can be used with SDK2, just deleting .update and .dispose things(to prevent 'wierd' cursor moving and more). But actually, it doesn't.
The problem is here: When you delete @kind_window.update from Scene_Skill:update, it seems menu cursor moves correctly. But in fact, Skill Grouping does not work at all by deleting @kind_window.update. Is there any solution for that?