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[XP]Timer Problem

During battles, the battle itself will be interupt by the timer and player will be back to the map....
How can I modify the script so that the timer will not stop the battle when time's out???
Thanks for helping! :grin:
 

Zeriab

Sponsor

In Scene_Battle 1 in the script editor you'll find this around line 245:
[rgss]    # If timer has reached 0
    if $game_system.timer_working and $game_system.timer == 0
      # Abort battle
      $game_temp.battle_abort = true
    end
[/rgss]

You can just remove that section or uncomment it if you want to get back to it later
[rgss]    # If timer has reached 0
    #if $game_system.timer_working and $game_system.timer == 0
      # Abort battle
      #$game_temp.battle_abort = true
    #end
[/rgss]

*hugs*
- Zeriab
 

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