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Xp Stargate Script

So I started to mess around with this script here.

http://rmxp.org/forums/index.php?topic=15072.0

Its a great script. I finally got it to work with no errors (other words had to find the Stargate pictures for them) Now i can call it through an event. The only problem i didn't understand is how to "transport" or "warp" people to a new map. I know i need to set a variable that = 2 and after that I'm lost. If someone could help me on how to transport people to a new map that would be awesome.
 
Damn that script looks gawdy @_@

After searching through the script, I don't see anything having to do with player transfer (unless I missed it... X_x)

So... what you're going to want to do is script it in yourself, to get started check out the Frequently Asked Questions section stickied at the top of the forum, and it tells you how to transfer player via script in the very first spoiler.

Within all of the 'when' statements, you might have to set up the transfer player commands in each 'when' statement.

Also, I noticed the script uses alot of $game_variables[], those could be easier modifed with constants rather than hard coded into the script @_@

Code:
Dialer01 = 1 #<--Constant variable, represents Game Variable ID number.

#.....

$game_variables[Dialer01] #<--Game variable ID that was set up in the previous constant, will call
                                    #        game variable 1's value.

Sorry I just wanted to point that out too, because that script looks like it could've been coded alot better, especially since it calls so many game variables, but I hope this has helped you somewhat, good luck with it :thumb:
 
couple posts down some one replied saying you'd be able to transfer players by justing using the conditional effect thing and saying variable 801 = 2 then transfer player to xxx map. that is the part im having trouble with. Plus i tried programming before alot of times. i canget teh basics down but nothing else.
 

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