#----------------------------
# Add Enemy HP to Help Window
#----------------------------
class Window_Help
def set_enemy(enemy)
text = enemy.name
hp = enemy.hp
state_text = make_battler_state_text(enemy, 112, false)
if state_text != ""
text += " " + state_text
end
text += " HP " + hp.to_s
set_text(text, 1)
end
end