I've wracked my brain for the past two days trying to event this, but to no avail. Here's what's up:
I want my party members to have a fixed amount of SP that is used regularly by skills/magic/whatnot, but can be restored by regular attacking and defending. The only trouble is, you can't attach Common Events to weapons like you can skills and items.
I've narrowed down the actual attacking/defending processing to somewhere in Scene_Battle 4, but actually adding what I need where is beyond me. That's where you guys come in!
In a nutshell, I need the "system" to first identify which party member is attacking/defending, then restore X or Y (fixed numbers that I could edit would be awesome) SP depending on if the action is an attack or a defend.
Things to note:
- I have next to no scripting knowledge whatsoever, so please be as detailed and specific as possible.
- I need the fixed amount of SP to restore at the same time the damage is being dealt.
- I'm using the DBS with minimal non-destructive additions (HP bars, etc.).
- I'm not using the SDK.
Any help would be greatly appreciated! Thanks a lot, guys.
I want my party members to have a fixed amount of SP that is used regularly by skills/magic/whatnot, but can be restored by regular attacking and defending. The only trouble is, you can't attach Common Events to weapons like you can skills and items.
I've narrowed down the actual attacking/defending processing to somewhere in Scene_Battle 4, but actually adding what I need where is beyond me. That's where you guys come in!
In a nutshell, I need the "system" to first identify which party member is attacking/defending, then restore X or Y (fixed numbers that I could edit would be awesome) SP depending on if the action is an attack or a defend.
Things to note:
- I have next to no scripting knowledge whatsoever, so please be as detailed and specific as possible.
- I need the fixed amount of SP to restore at the same time the damage is being dealt.
- I'm using the DBS with minimal non-destructive additions (HP bars, etc.).
- I'm not using the SDK.
Any help would be greatly appreciated! Thanks a lot, guys.