Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

[XP] Reflecting Class Change Instantly in a Scene

Hello,

I am tweaking on a Materia System, which can display modified HP,SP,int,dex,etc. from materia instantly within the scene.

However, I am unable to reflect a modified class(job) with the materia in the Scene unless I exit to the Scene_Map and then check my characters' class again through menu or the Materia Equip Scene.

How do I tweak it so that any class/job change within a menu can be reflected instantly?

I understand Legacy Class Change was able to reflect the changed class in the scene, but I don't know how to do such.

So the problem is basically: The class/job of an actor only refreshes after I exit the scene instead of refreshing along with the HP/SP modifications upon changing materia.

Thank you.
 
If I understand correctly what your problem is, that is because the contents of the window within the scene is not being refreshed immediately after data is changed. I'm guessing this information is displayed in the MenuStatus window (please correct me if I'm wrong), so when data changed on that window, you would do:

Code:
@status_window.refresh

Replace @status_window with whatever window needs refreshing. I hope this helps :)
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top