Shadows Forger
Member
- Hey guys, I have probably the dumbest question in the world, but I have a question. How do you make a skill so that you can only use it when weilding a weapon?
My Default Stuff:
Name: Trigger:
Tornado Skill None@>Conditional Branch: [Aluxes] is [Spiral Sword] equipped
@>
: Else
@>Text: You cannot use this skill if you are not
: wielding the Spiral Sword!
@>
: Branch End
@>Name: Icon:
Spiral Sword
Description:
Used to cast the Tornado Blitz spell.
Attacker Animation: Target Animation:
001: Special Move 004: Hit
Price: ATK: PDEF: MDEF:
5000 350 0 0
STR +: DEX +: AGI +: INT +:
100 0 0 0
Element: State Change:
√ Thunder + Confuse
√ Wind
√ LightName: Icon:
Tornado Blitz 050-Skill07
Description:
Summons a tornado to slice through the enemy.
Scope: Occasion:
All Enemies Always
User Animation: Target Animation:
001: Special Move 004: Hit
Menu Use SE: Common Event:
Tornado Skill
SP Cost: Power: ATK-F: EVA-F:
350 90 100 0
STR-F: DEX-F: AGI-F: INT-F:
100 0 0 0
Hit Rate: PDEF-F: MDEF-F: Variance:
100 0 0 15
Name: Trigger: Switch:
Tornado Skill None 0003: Tornado Blitz
I am pretty new at RPG Maker XP, so I am clueless. If there is a script or something, please give me a link to the topic, or post it here. I will give credit to whoever made the script. I would like to know this so I don't have to go through the trouble of wasting hours trying to figure this out, remember I'm new, :tongue:. I would really love to get on with my game.
Thanks in advance,
Shadows Forger
P.S.- If anyone needs anything else, just ask and I'll post it here!