in the XAS hero edition 3, a piece of the script checks if the player or an on-map monster is behind a tree character set, and if so, turns self switch "D" on for that event, which switches the page, making it semi transparent so you can see behind it. i need this removed from all the rest of the components that Mog has in his XAS, seeing as thats the only thing i need.
ive kind of narrowed it down to this:
i know nothing about scripting, im assuming it need this "XAS_BA" module? can someone separate it from the rest of the scripts?
heres the link to XAS http://www.atelier-rgss.com/
ive kind of narrowed it down to this:
Code:
#===============================================================================
# XAS - Customizações gerais de evento.
#===============================================================================
module XAS_BA
# Variável que define a ID do inimigo.
ENEMY_ID_VARIABLE_ID = 4
# Sensor que Define a página de ação do inimigo.
SENSOR_SELF_SWITCH = "D"
# Definição da variável que registrará a
# quantidade de inimigos derrotados.
DEFEAT_NUMBER_ID = 999
i know nothing about scripting, im assuming it need this "XAS_BA" module? can someone separate it from the rest of the scripts?
heres the link to XAS http://www.atelier-rgss.com/