I notice that lots of games are using light pictures for candles, flashlights, lampposts, etc...
Do any of you have a wide variety of pictures to use for these? If so, could you post all the ones you have? Thanks...
Also, is there a simpler way to code this, what I am doing so far is I make an event that is a candle/torch whatever, and I have it set to parallel process.
Change variable TorchX -> This Event ScreenX
Change variable TorchY -> This Event ScreenY
Change variable TorchY -> subtract 20
Show picture 1 (light, 100 opacity or so, TorchX, TorchY)
problem is I need 2 variables for each torch/light on the map. Is there a more efficient way of doing this?
Do any of you have a wide variety of pictures to use for these? If so, could you post all the ones you have? Thanks...
Also, is there a simpler way to code this, what I am doing so far is I make an event that is a candle/torch whatever, and I have it set to parallel process.
Change variable TorchX -> This Event ScreenX
Change variable TorchY -> This Event ScreenY
Change variable TorchY -> subtract 20
Show picture 1 (light, 100 opacity or so, TorchX, TorchY)
problem is I need 2 variables for each torch/light on the map. Is there a more efficient way of doing this?