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[WIP] Beetle Knight

Updated: 5-20-07

New:
http://img143.imageshack.us/img143/6439 ... ew1lb1.png[/img]

Magnified:
http://img154.imageshack.us/img154/4687/dddvg8.png[/img]

Welp I wanted to try my hand at something new so I came up with the idea of a "Beetle Knight"... It was orginally supposed to be used for a certain kingdom for my game, but now as I look at it more I don't know if it really fits nicely with my game. Personally I think he's a bit too modern looking, but I dunno. Anyways provided here are two different versions of the Beetle Knight, one with shield and one without... Which do you prefer, and why? Thanks in advance, everyone.
-J.D.S.

Without:
http://img143.imageshack.us/img143/5923/uu4wd.png[/img]
Magnified:
http://img95.imageshack.us/img95/5316/b ... mag3aj.png[/img]
With:
http://img95.imageshack.us/img95/4691/g2rt.png[/img]
Magnified:
http://img155.imageshack.us/img155/4576/gmag4hi.png[/img]
 
hmm...
I dunno, that's a nice pilow shade, really...
altho pillow shade never meant for armor, since armor supposed to be shiny and have a different kind of shading (it's the reason why I never sprite armor...)
 
yeah a bit of pillow shading, but I think you need more contrasting shades on the thigh buards in the front.because it looks completely flat. Good work though.
 

Tana

Member

the top of the boots and the black band in the helmet should be curved down more making an elipse (like you've done for the belt)
I would probably also lower the helmet so that we can see less of the forehead.
The highlight on the armor I'd like to see more on the top of the breastplace like a ring of highlight, rather than in the middle.
 

$t3v0

Awesome Bro

Looks great! I must say, I am a fan of your stuff because it reminds me of my stuff (I'm not vain, I am QUAID! ). It's like ... got a cartoon feel to it and i LOVE that when it comes to stuff like this. On a professional point of view, though ... I don't really know how it would come across, But i sure as hell like it!

Keep it up SLASHA!
 

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