Chad Sexington
Member
I've been working on my game a little lately and this is the first time I've been working on it since I bought a new laptop with Windows 7.
I noticed that when I export a file from RMXP, the transparency is intact on the thumbnail and when I open up the picture (with MS Paint) the transparency comes up as white.
Normally I set the transparency to neon blue/green/pink or something. Now when I save that file and import it to RMXP, the white background now matches the white used on some tiles. (Polar bear rugs are missing pixels, for example.)
Is there a way to turn off transparencies in Windows 7/MS Paint while restoring the original blue/green/pink?
(I know I could just fill in the background color again, but this isn't practical for my tilesets that have 1000's of tiles on them and lots of trees and things like that with hundreds of empty voids.)
I noticed that when I export a file from RMXP, the transparency is intact on the thumbnail and when I open up the picture (with MS Paint) the transparency comes up as white.
Normally I set the transparency to neon blue/green/pink or something. Now when I save that file and import it to RMXP, the white background now matches the white used on some tiles. (Polar bear rugs are missing pixels, for example.)
Is there a way to turn off transparencies in Windows 7/MS Paint while restoring the original blue/green/pink?
(I know I could just fill in the background color again, but this isn't practical for my tilesets that have 1000's of tiles on them and lots of trees and things like that with hundreds of empty voids.)