frankie2000
Member
Hi!
Does a Window needs to be on a Scene?
This code:
class myWin < Window_Base
def initialize
super(0, 0, 100, 200)
self.contents = Bitmap.new(width-32, height-32)
self.contents.font.name = "Tahoma"
self.contents.font.size = 14
self.contents.draw_text(0, 0, 200, 32, "Empty window")
end
end
makes a window and displays it for a while. But if it is called whitout a Scene does it automatically become a part of the Scene_Map?
Why does it just display for a little while. How do i make it to display until a press a keybord button?
Does a Window needs to be on a Scene?
This code:
class myWin < Window_Base
def initialize
super(0, 0, 100, 200)
self.contents = Bitmap.new(width-32, height-32)
self.contents.font.name = "Tahoma"
self.contents.font.size = 14
self.contents.draw_text(0, 0, 200, 32, "Empty window")
end
end
makes a window and displays it for a while. But if it is called whitout a Scene does it automatically become a part of the Scene_Map?
Why does it just display for a little while. How do i make it to display until a press a keybord button?