Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

Window Cursor

Insert this below his script

Code:
class Window_Selectable < Window_Base
  attr_accessor :cursor_visible
  alias curvisow_wndsel_init initialize
  alias curvisow_wndsel_uc update_cursor
  def initialize(x, y, width, height)
    curvisow_wndsel_init(x, y, width, height)
    @cursor_visible = nil
  end
  def update_cursor
    curvisow_wndsel_uc
    unless @cursor_visible.nil?
      @cursor.visible = @cursor_visible
    end
  end
end

Now, in Scene_Battle 1, below

@actor_command_window = Window_Command.new(160, [s1, s2, s3, s4])


Add

@actor_command_window.cursor_visible = false


That should do it.
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top