The project Wild Card Studios is working on does not as of now have a chosen name.
Story is still under development, which will be apparent during this demo.
This is merely for criticism on material that is already here, suggestions on what
could be added, etc.
Note before you play the demo:
First Demo screen shots
Intro
Notes:
Gameplay:
Scripts
Also, to get to "Steel's Pond" the player must push the space bar rather than just walking into it, a mistake I will quickly fix
Again, if there are any comments what so ever, We'll be glad to have them. thanks.
Demo
Story is still under development, which will be apparent during this demo.
This is merely for criticism on material that is already here, suggestions on what
could be added, etc.
Note before you play the demo:
First Demo screen shots
http://i131.photobucket.com/albums/p282/Gravetheory/4.jpg[/img], http://i131.photobucket.com/albums/p282 ... eory/1.jpg[/img], http://i131.photobucket.com/albums/p282 ... eory/2.jpg[/img], http://i131.photobucket.com/albums/p282 ... eory/3.jpg[/img]
Intro
(without any official story telling) A young boy start his day just like any other, leaving for his training (class based on choice). It is his final day of training in the class chosen, and he official becomes a swordsman/archer/sage. Before visiting your mother's grave site with the rest of the family, you must obtain a package from your father's friend. What the young boy doesn't realize, is what will transpire at Steel's Pond..( again, without any official story telling)
Notes:
Due to incomplete storyline and mainly game play-testing, the begging of the demo will start out with the player choosing their class, ( the fact that your sister's picture appears during this will be removed shortly.)
Is an action battle system, players can equip items to hot keys, and attack primarily via the space bar.
Scripts
SDK I
Anti Lag by Near Fantastica
Particle Engine by arevulopapo
Ring Menu by Dubealex
RTH action battle system by RTH
Damage Style by Unknown
Anti Lag by Near Fantastica
Particle Engine by arevulopapo
Ring Menu by Dubealex
RTH action battle system by RTH
Damage Style by Unknown
Also, to get to "Steel's Pond" the player must push the space bar rather than just walking into it, a mistake I will quickly fix
Again, if there are any comments what so ever, We'll be glad to have them. thanks.
Demo
http://www.mediafire.com/?sharekey=17886688c4a36fc9d2db6fb9a8902bda