I am attempting to create a system using common events that every time a character uses a skill or ability he will gain experience towards leveling up that skill. Example, Actor has Fire skill level 1, he uses it multiple times (saving this in a variable labeled actor1flame1), causing him to eventual level up and forget Fire level 1 and learn Fire level 2. This I have all figured out. What I am having trouble with is registering which character is using the skill for characters that share the same skill. Example, Actor 1 and 2 have Fire Lv.1, when actor 1 casts fire lv.1 actor 2 is also gaining exp towards the skill. (Sorry for the long explanation). Abridged, I need a conditional event based on the current user of a skill when he uses it.