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Yeah, There is no black defualt that i see, so I need to know where the default colors for text are in the standard scripts, i forgot where they are, so i can change one of them to black.
In the default scripts for RPG Maker XP, the colors are found in the script Window_Base (the "text_color" method).
RPG Maker VX's scripts derive the color from the windowskin itself (Graphics/System/Window.png; check the Resource Manager). Window colors are placed on the lower right corner of the windowskin.
The last parameter is opacity. Setting it to 0 means you shouldn't see anything. Color.new(0, 0, 0, 255) will give you black with full opacity. However if the opacity is going to be 255 you can omit the last parameter. Which means you can get away with just saying Color.new(0, 0, 0). The only reason it would come out gray is if a different color were being used.