flaredshadow Member 0 Jan 25, 2009 #1 I'd like to be able to say something like if "insert situation here" battler.sprite=sprite1
Unka Josh Member 187 Jan 25, 2009 #2 Did you want a script? Or will you settle for Change Actor Graphic, found on Page 3 of Event Commands? (For monsters, you'd want to use Transform Enemy or some such.) Upvote 0 Downvote
Did you want a script? Or will you settle for Change Actor Graphic, found on Page 3 of Event Commands? (For monsters, you'd want to use Transform Enemy or some such.)
SephirothSpawn Sponsor 1,433 Jan 25, 2009 #3 In Game_Actor, under the line class Game_Actor, add Code: attr_writer :battler_name attr_writer :battler_hue Now you just have to use a call script with: Code: a = $game_actors[actor_id] a.battler_name = "Filename" a.battler_hue = hue Replace actor_id with the actor's id from the database, filename with the battler image name, and hue with anything from 0 to 360 Upvote 0 Downvote
In Game_Actor, under the line class Game_Actor, add Code: attr_writer :battler_name attr_writer :battler_hue Now you just have to use a call script with: Code: a = $game_actors[actor_id] a.battler_name = "Filename" a.battler_hue = hue Replace actor_id with the actor's id from the database, filename with the battler image name, and hue with anything from 0 to 360