Anne Noise
Member
Okay, so I said this in my introduction post, but I don't have any idea what I'm doing making games. I have a bunch of weird programming knowledge, I can learn applicable bits of specific languages well, and I worked in graphic and web design for seven years, but that was... five or six years ago.
I am addicted to gaming, and want to do... it.
A few years ago I redesigned Ragnarok Online's class system into a new expanded third class system, in a notebook, while on the phones for an insurance company's call center. For shits and giggles.
I'm also a writer - supposedly of the creative type - but I am too big of a spaz to write anything narrative longer than a scene, or a character description, or a plot point. It's as though I need... some kind of user-controlled interaction between the scenes to flesh out the gameplay...
So who can help me figure out what that can help mean in the context of this community. Is that way too much to ask?
ETA: Oh, and I played around with RPG Maker 95, I think. And the PSX one. Those were both fun but kind of... limited.
I am addicted to gaming, and want to do... it.
A few years ago I redesigned Ragnarok Online's class system into a new expanded third class system, in a notebook, while on the phones for an insurance company's call center. For shits and giggles.
I'm also a writer - supposedly of the creative type - but I am too big of a spaz to write anything narrative longer than a scene, or a character description, or a plot point. It's as though I need... some kind of user-controlled interaction between the scenes to flesh out the gameplay...
So who can help me figure out what that can help mean in the context of this community. Is that way too much to ask?
ETA: Oh, and I played around with RPG Maker 95, I think. And the PSX one. Those were both fun but kind of... limited.