MarioSuperStar
Member
So, I decided to enter this contest.
Here's what the game is about.
You're a famous wizzard, which travels around the world making performances
for the people. When one day, something goes wrong: A spell you made is
backed to yourself, and your mouth literally is removed from your face, and you
cannot do any magic anymore. The objective of the player is to pursue
the mouth to undo the spell and being able to make magic again, but as soon
as the story progresses, the focus is not getting your powers back.
The spell you made at the beginning, it was going to get wrong, because by
error, or so it seems, you made a spell to unseal an evil creature. So the mouth, takes life and pursues
to conquer the world with the spells you have learned through all your wizzardy life,
so you feel guilty and willing to take your mouth back. For your luck, you find a special
wand along your way, and you get to make it work. So now you must re-learn your
spells with that wand and save the day from the evil mouth, which will gradually turn
into a monster, you'll have to battle.
That's pretty much the plot at the moment.
Now, the gameplay.
I tend to make the gameplay like a platformer, but I intend to add the
puzzle manipulation mechanic of Ghost Trick, letting the player to manipulate
objects with magic, like moving blocks, that stuff.
Progress so far:
I ported the graphics which I previously made and made the platformer basics,
along with the double jump. I will next add the first spell and introduction stage.
Screenshot:
Here's what the game is about.
You're a famous wizzard, which travels around the world making performances
for the people. When one day, something goes wrong: A spell you made is
backed to yourself, and your mouth literally is removed from your face, and you
cannot do any magic anymore. The objective of the player is to pursue
the mouth to undo the spell and being able to make magic again, but as soon
as the story progresses, the focus is not getting your powers back.
The spell you made at the beginning, it was going to get wrong, because by
error, or so it seems, you made a spell to unseal an evil creature. So the mouth, takes life and pursues
to conquer the world with the spells you have learned through all your wizzardy life,
so you feel guilty and willing to take your mouth back. For your luck, you find a special
wand along your way, and you get to make it work. So now you must re-learn your
spells with that wand and save the day from the evil mouth, which will gradually turn
into a monster, you'll have to battle.
That's pretty much the plot at the moment.
Now, the gameplay.
I tend to make the gameplay like a platformer, but I intend to add the
puzzle manipulation mechanic of Ghost Trick, letting the player to manipulate
objects with magic, like moving blocks, that stuff.
Progress so far:
I ported the graphics which I previously made and made the platformer basics,
along with the double jump. I will next add the first spell and introduction stage.
Screenshot: