I just made a common event dash system which changes the character's graphic. Ok, it works fine. BUT when ever I'm in a cutscene, my move event commands don't work. I take it out, it works fine. Could it be a script causing this problem? I'm using cowlol's A* pathfinding script and ccoas's caterpillar script, I'm also using SDK's Game Character individually. Selwyn's Widescreen, Rataime's Shadow, Sun, and Destruction, Blizz ABSEAL, and that's about all the scripts that I think could be the problem (if scripts can mess with this stuff.) What I think is happening is it's not waiting for the moves to finish, it just plays the last movement and that's it, but only for the player. My events work fine.