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Weather, night and day, activation/de-activation.

So how do I set a weather event or night and day, and then make it activate when I enter a certain map and de-activate when I leave the map?

Thanks. :)

Drerius.
 
Really? There is a Screen Tone event for your Day/Night, and a Set Weather Effects for your weather. For the map that is night make a parallel process event that changes the screen tone. The same goes for the weather. To turn it off, just make the Screen Tone again in another map on a parallel process 0, 0, 0, 0. Same with weather just set it to none. Simple.
 
Okay, so let me get this straight.. I'm making a duplicate map? one with weather effects or tint and one without? and send the player to that map when I want it to happen?
 
Heheheh, your still a little green but here let me explain it to ya. You see you don't have to change the map just make a Parallel event (GOD BLESS PARALLELS!!! WOOT!) that will change the screen tint and change the weather. Just go to your parallel event and make it say tint screen and change its values to red (low value) green (low value) blue (a little lower then middium) and this will make it look like it's night out. As for the weather you just add change weather and you can have your pick from like fog, snow, or rain. Easy no?

The  you have to make a reset parallel event. This one you place on all maps that you don't want this effect. (Mainly buildings that are "Indoors") Then set all the red green blue values to normal and the weather to none. Now when you go outside the parallel event will make it turn dark and make it rain lets say. Then when you go inside the light will return to normal and the rain will stop.

Hope this helps  :thumb:

-matt (necro)
 

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