Ok, I'm using Serpent of Shadow's custom level up script and Ccoa's weather script for RMVX (well, the one she translated.)
Right now I want to have the sakura petals fall whenever someone levels up, and maybe (if I'm feeling kinky) have weather display after certain spells (until the battle ends or another weather altering spell is cast, ala Pokemon moves like sunlight.)
I've tried going into Scene_Battle and the custom level up script, but the commands $spriteset_weather(n,n,n) spriteset.weather(n,n,n) and spriteset.weather(n,n,n) don't work. Where do I put the commands and in what format? (Stuff like Audio.me_fade which I have in Scene_Battle to fade out the background music works, but I can't get similar results with the weather commands.)
Thanks, and sorry if this is in the wrong place or formatted wrongly.
Right now I want to have the sakura petals fall whenever someone levels up, and maybe (if I'm feeling kinky) have weather display after certain spells (until the battle ends or another weather altering spell is cast, ala Pokemon moves like sunlight.)
I've tried going into Scene_Battle and the custom level up script, but the commands $spriteset_weather(n,n,n) spriteset.weather(n,n,n) and spriteset.weather(n,n,n) don't work. Where do I put the commands and in what format? (Stuff like Audio.me_fade which I have in Scene_Battle to fade out the background music works, but I can't get similar results with the weather commands.)
Thanks, and sorry if this is in the wrong place or formatted wrongly.