I tried RGSS support first and I got the idea that this requires a script rather than something small like a few lines...
Well here's the thing. I made a bunch of custom stats. But there's this one that doesn't grow with levels like the rest. And that is Magic Evasion. Only shields can add that... so here's the problem. I don't know how to make so that my armors add that stat.
For example Buckler adds 4 magic evasion... I got this done. But then when equipping another shield or removing the shield it stays as 4. :/ I got sick of trying to make it work so I came here. Each shield raises M.Eva by that certain number I set for them... and not wearing any shield will make it 0. Basic stuff.
Also I want that my weapons can add evasion and magic evasion. Same stuff like above. :3
My scripting skills don't go that far. xP
I could really appreciate if this can be done. :D Hoping it won't be too tough. I can give more info when asked. Don't really know what else to add here...
Oh, I'm not using any weird weapon script that messes everything. So I think it can be easily coded without giving me an error message when I add it. :3
Thanks. :D -Waits-
EDIT: SOLVED. No need for this topic anymore. :P
Well here's the thing. I made a bunch of custom stats. But there's this one that doesn't grow with levels like the rest. And that is Magic Evasion. Only shields can add that... so here's the problem. I don't know how to make so that my armors add that stat.
For example Buckler adds 4 magic evasion... I got this done. But then when equipping another shield or removing the shield it stays as 4. :/ I got sick of trying to make it work so I came here. Each shield raises M.Eva by that certain number I set for them... and not wearing any shield will make it 0. Basic stuff.
Also I want that my weapons can add evasion and magic evasion. Same stuff like above. :3
My scripting skills don't go that far. xP
I could really appreciate if this can be done. :D Hoping it won't be too tough. I can give more info when asked. Don't really know what else to add here...
Oh, I'm not using any weird weapon script that messes everything. So I think it can be easily coded without giving me an error message when I add it. :3
Thanks. :D -Waits-
EDIT: SOLVED. No need for this topic anymore. :P