WolfwoodSama
Member
Sorry if there's already a script out there that does this, but I couldn't find it here. Anyway, I want to make a script that allows characters to have different proficiencies with different weapons. For example, a character with an "A" in Sword Mastery would get an additional 35% ATK boost while having a sword equipped, while a character with an "E" Sword Mastery would have a -150% to ATK while using a sword.
Additionally, how would you go about linking damage dealt by weapons to stats other than ATK and STR? For example, I would like the damage dealt by Bows and Guns to be dictated by AGI.
Any help would be greatly appreciated!
Additionally, how would you go about linking damage dealt by weapons to stats other than ATK and STR? For example, I would like the damage dealt by Bows and Guns to be dictated by AGI.
Any help would be greatly appreciated!